Tracing the Internet's history as a publicly-funded government project in the 1960s, to its full-scale commercialisation today, Digital Disconnect shows how the Internet's so-called "democratising potential" has been radically compromised by the logic of capitalism, and the unaccountable power of a handful of telecom and tech monopolies. Based on the acclaimed book by media scholar Robert McChesney, the film examines the ongoing attack on the concept of net neutrality by telecom monopolies such as Comcast and Verizon, explores how internet giants like Facebook and Google have amassed huge profits by surreptitiously collecting our personal data and selling it to advertisers, and shows how these monopolies have routinely colluded with the national security state to advance covert mass surveillance programs. We also see how the rise of social media as a leading information source is working to isolate people into ideological information bubbles and elevate propaganda at the expense of real journalism. But while most debates about the Internet focus on issues like the personal impact of Internet-addiction or the rampant data-mining practices of companies like Facebook, Digital Disconnect digs deeper to show how capitalism itself turns the Internet against democracy. The result is an indispensable resource for helping viewers make sense of a technological revolution that has radically transformed virtually aspect of human communication.
Within a single generation, digital media, the Internet and the World Wide Web have transformed virtually every aspect of modern culture, from the way we learn and work to the ways in which we socialise and even conduct war. But is technology moving faster than we can adapt to it? Is our constantly-wired-world causing us to lose as much as we’ve apparently gained? In Digital Nation, Douglas Rushkoff and Rachel Dretzin explore what it means to be human in a 21st-century digital world...
What stories do contemporary music videos tell about girls, women, boys, men, sexuality and gender? What are the cultural values portrayed? And from whose perspective? Dreamworlds encourages viewers to consider how these narratives shape individual and cultural attitudes about sexuality. Illustrated with hundreds of examples, the film accounts both the continuing influence of music videos and how popular culture generally filters the identities of young men and women through a narrow and dangerous set of myths about sexuality and gender; asking viewers to re-look at the images that have been normalised and meanings taken for granted throughout popular culture...
Enemy Image overviews the history of the portrayal of war in television news from the perspective of the United States. The film starts with the coverage of Vietnam where reports happened with little supervision, control or interference. Following this, The Pentagon takes action to control access by journalists to battle areas in subsequent invasions--such as the Invasion of Grenada, where journalists were excluded completely--to the first Gulf War, where 'news packages' were provided directly from the military; to the embedded churnalism of the invasion of Iraq. Shown is the progressive tightening of control by the US military on the contact journalists have with soldiers and civilians in the war zone, in order that "never again will television raise the moral and political questions that face a people during war."
As we wait to see whether Rupert Murdoch will fall from power and lose control of News International, Every Day is Like Sunday tells the forgotten story of the dramatic downfall of Cecil King—the newspaper mogul who used to dominate British media in the 1960s, before Rupert Murdoch arrived.
Australian journalist, author and film maker John Pilger speaks about global media consolidation, war by journalism, the US military and its quest for domination/hegemony in the post 9-11 era and the false history that is presented in the guise of 'objective' journalism...
At the time of making this film, the year 2000, computer games represented a $6 billion a year industry, and one out of every ten households in the United States owned a Sony Playstation—numbers that have no-doubt since skyrocketed. Back then, children played an average of ten hours per week—a stat also since to have increased today—and yet, despite capturing the attention of millions of these kids, video games remain one of the least scrutinized cultural industries. Game Over seeks to address this fastest growing segment of the media, through engaging questions of gender, race and violence. Game Over offers a much needed dialogue about the complex and controversial topic of video game violence, and is designed to encourage viewers to think critically about the games they play.
Social media networks purport the ability to interact with culture—talking directly to artists, celebrities, movies, brands, and even one another—in ways never before possible. But is this real empowerment? Or do marketing companies still hold the upper hand, as before? Generation Like explores how the perennial quest for identity and connection is usurped in the pervasive game of cat-and-mouse by vast corporate power in the extensive machine for consumerism that is now the online environment. The audience becomes the marketer; buzz is subtly controlled and manipulated by and from real-time behavioural insights; and the content generated is sold back to the audience in the name of participation. But does the audience even think they're being used? Do they care? Or does the perceived chance to be the 'next big star' make it all worth it?
Generation M looks at misogyny and sexism in mainstream media, exploring how negative definitions of femininity and hateful attitudes toward women get constructed and perpetuated throughout popular culture. The film tracks this across a broad and disturbing range of media phenomena: from the hyper-sexualization of commercial products aimed at girls, to the explosion of violence against women in video games aimed at boys; from the hysterical sexist rants of popular hip-hop artists and talk-radio shock-jocks, to the continually harsh, patronizing caricature of women found in virtually every area of media. Generation M posits the consequences of misogyny in all of its forms, showing that when we devalue more than half the population based on gender, we harm everyone—boys and men, women and girls alike.
High Tech, Low Life follows the journey of two Chinese bloggers who travel their country chronicling undner-reported news and social issues stories. Using laptops, mobile phones, and digital cameras, both develop skills for reporting while learning to navigate China's continually evolving censorship regime and the risks of political persecution. The film follows 57-year-old 'Tiger Temple,' who earns the title of China's first "citizen reporter" after he impulsively documents an unfolding murder; and 27-year-old 'Zola' who recognises the opportunity to be famous by reporting on sensitive news throughout China. From the perspective of vastly different generations, both personalities must reconcile an evolving sense of individualism, social responsibility and personal sacrifice. The juxtaposition of Zola's coming-of-age journey from veggie-farmer to Internet celebrity; and Tiger Temple's commitment to understanding China's tumultuous past, both provide a portrait of China and of the wider questions facing news-reporting in the age of the Internet.
In Imperial Grand Strategy renowned linguist and philosopher Noam Chomsky focuses on the issue of the invasion of Iraq, and cuts through the ideological fog that surrounds the invasion and occupation, laying waste to the US government's justifications for them. In the process, Chomsky uncovers the real motivations behind US military aggression: a global imperial plan put in place long before Iraq and that will extend far into the future, unless we do something about it.
In Australia takes a candid look at the highs and lows of Australian society, circa 1976. The film ties together the workings of media manipulation in its early days, along with the removal of Prime Minister Gough Whitlam by Governor-General coup d'état—Kerr's Cur—to demonstrate the common apathetic side of popular culture in the 'lucky country.' The film also touches on the subtlety of remnant class structures remaining from English heritage by revealing the workings of the 'Occa'—a prudish stereotype of the common person portrayed and exploited by mainstream media, revealing views on immigration and racism in a country, ironically, colonised by immigrants.
Amy Goodman from Democracy Now! speaks about the mainstream media's coverage of US interventions around the world and demonstrates the link between corporate media and government, and how this plays a major part in selling war at home and abroad...
For many years, there has been widespread speculation, but very little consensus, about the relationship between violent video games and violence in the real world. Joystick Warriors draws on the insights of media scholars, military analysts, combat veterans, and gamers themselves, to examine the latest research on the issue. By setting its sights on the wildly popular genre of first-person shooter games, Joystick Warriors exploring how the immersive experience these games offer link up with the larger stories this culture tells about violence, militarism, guns, and manhood. It also examines the gaming industry's longstanding working relationship with the United States military and the arms industry, showing how the games themselves work to sanitise, glamorise, and normalise violence while cultivating regressive attitudes and ideas about masculinity and militarism.
Author and activist Jean Kilbourne analyses the depiction of women in advertising and media by decoding a large array of print and television ads. What is revealed is a torrent of stereotypes; sexist and misogynistic images and messages; laying bare a world of frighteningly thin women in positions of subservience; collectively, the restrictive code of femininity that works to undermine girls and women in the real world. By examining these messages, Killing Us Softly asks us to take advertising seriously, and to think critically about its relationship to sexism, eating disorders, violence against women, popular culture, and contemporary politics.
Lifting The Veil explores the historical role of political parties in the United States as the graveyard of social movements, the massive influence of corporate financing in elections, the absurd disparities of wealth, the continuity and escalation of neoconservative policies with the Obama administration, the insufficiency of mere voting as a path to reform, and differing conceptions of democracy itself. Lifting The Veil exposes the vast hypocrisy of the United States government, with a sense of urgency to bring about real systemic social and political change...
Manufacturing Consent -- Noam Chomsky and the Media explores the political life and ideas of Noam Chomsky, the renowned American linguist and political activist. Drawing on specific examples such as the corporate media coverage of the Indonesian occupation of East Timor and the atrocities of the Khmer Rouge regime of Cambodia, Manufacturing Consent shows how the collusion of government and media running the powerful propaganda machines that manipulate the opinions of the masses, is manufacturing consent.
To the movie-going public, Michael Moore is known as a corporate big-wig buster and perhaps the mainstream media's most vocal opponent of the Republican Party. But what happens when the hunter becomes the hunted? In this film, Canadian creators Debbie Melnyk and Rick Caine find out first hand. While originally intending to create a biography of Moore stemming from their own great admiration for his work, the creators find that they have become disenchanted with many of Michael Moore's 'tactics' and the story takes an interesting twist...
John Pilger talks about the various mainstream media commonalities of today--censorship by omission, information management, Public Relations and the 'massaging of information', as well as the clever distractions such as the election of Obama as a war monger in the land of slavery, alongside figures such as Hillary Clinton and Julia Gillard as a false win for so-called 'feminist ideals.' Amongst the ongoing wars played by the United States, Britain and Australia, Media And War -- Challenging The Consensus is a renewed call to unravel complex propaganda and cut through distractions.
In Mediastan, an undercover team of journalists drive across central Asia interviewing editors of local media outlets to publish secret US diplomatic cables that were provided to WikiLeaks in 2010. Success is varied. And so, after regrouping with Julian Assange in England, questioning the editor of the Guardian, and obtaining candid footage of the New York Times editor and its publisher Arthur Sulzberger, Mediastan closes by leaving the viewer with an informative first-hand overview of the machinations of mainstream media. By venturing into the minds—and actions—of the people and institutions who shape the news, Mediastan shows the system for what it's worth, and reveals its true motivations...
Merchants of Doubt looks at the well established Public Relations tactic of saturating the media with shills who present themselves as independent scientific authorities on issues in order to cast doubt in the public mind. The film looks at how this tactic, that was originally developed by the tobacco industry to obfuscate the health risks of smoking, has since come to cloud other issues such as the pervasiveness of toxic chemicals, flame retardants, asbestos, certain pharmaceutical drugs and now, climate change. Using the icon of a magician, Merchants of Doubt explores the analogy between these tactics and the methods used by magicians to distract their audiences from observing how illusions are performed. For example, with the tobacco industry, the shills successfully delayed government regulation until long after the health risks from smoking was unequivocally proven. Likewise with manufacturers of flame retardants, who worked to protect their sales after the toxic effects and pervasiveness of the chemicals were discovered. This is all made analogous to the ongoing use of these very same tactics to stall governmental action in regards to global climate change today.
The Disney Company's massive success in the 20th century is based on creating an image of innocence, magic and fun for kids. Its animated films in particular are almost universally lauded as wholesome family entertainment, enjoying massive popularity among children and endorsement from parents and teachers around the world. This film takes a close look at Disney, to analyse the world these films create for kids and the stories they tell and propagate; contextualised by the cultural pedagogy of Disney's conglomerate mass-media control and vast corporate power. Including interviews with social commentators, media scholars, child psychologists, kindergarten teachers, multicultural educators, college students and children, Mickey Mouse Monopoly provokes audiences to confront assumptions about an institution that is virtually synonymous with childhood pleasure.
Militainment Inc. examines how news coverage of war in the United States has come to resemble Hollywood film, video games, and reality television in its portrayal of war as entertainment. Using a range of media examples--from news anchors' idolatry of military machinery to the impact of government propaganda on war reporting--Militainment Inc. asks: How has war taken its place as a spectacle of entertainment? And how does presenting war as entertainment affect the ability of the population to evaluate the real human costs of this culture's military-industrial-complex?
This short film uses the history and figure of the Murdoch media empire as a vast invasive machine, to draw parallels to new media machines such as Google that are not only more invasive, but more pervasive than anything the Murdoch media empire has managed. Why are we not more concerned about this?
Over half a century, Rupert Murdoch's rapacious business audacity has built one of the world's most powerful and ubiquitous media empires. But with revelations of bribery, blackmail, collusion with police and government, wiretapping and other invasions on privacy, the empire seems to be showing cracks. The scandal has prompted criminal investigations on both sides of the Atlantic and also broken open the insular world of the Murdoch family, its news executives, and the vast political elite who court their favour. Murdoch's Scandal tells the story of the battle over the future of News Corporation and the challenging of the extensive media empire...
Obey is a video essay based on the book "Death of the Liberal Class" by author and journalist Chris Hedges. The film charts the rise of corporatocracy and examines the trending possible futures of obedience in a world of unfettered capitalism, globalisation, staggering inequality and environmental crisis -- posing the question, do we resist or obey?
Occupation 101: Voice of the Silenced Majority details life in the West Bank and Gaza Strip under Israeli military occupation. Examining events from the rise of Zionism to the Second Intifada and Israel's unilateral disengagement plan, as well as the role of the United States in the occuption, this film gives voice to many American and Israeli scholars, religious leaders, humanitarian workers, and NGO representatives—more than half of whom are Jewish—who are critical of the injustices and human rights abuses stemming from Israeli policy in the West Bank, East Jerusalem, and Gaza.
As the mainstream media attempts to create a simple narrative from hugely complex events, much is obviously lost in the translation—most often purposefully. This short film attempts to contrast the character of this narrative in the 1990s, where events were almost universally portrayed as 'the little guy versus the big guy' to the post Rwanda narrative of 'scattered terrible things happening everywhere, Oh Dear.' It is not that we can't actually do anything about these events, it is only that mainstream media presents these events within a framework that makes it seem that way and that in itself is a very powerful way to control society.