Films about children
Using undercover filming, Sex and Survival in Madagascar exposes the booming child sex trade of the 21st Century. In the hub of Madagascar, one of the world’s poorest countries, prostitution is rampant and seen as an unavoidable means of survival. The film shows the complicity and complacency of authorities that do not act to stop this terror, and so the acts of resistance against sex slavery are carried out by the children themselves.
YouTube, owned by Google, has become one of the most powerful online media platforms in the world, fast to be replacing the viewership of television with over 30 billion hours watched per month in 2017. Young people flock to the platform in the hopes of fame and fortune, which comes for a select few, but not all, hence the allure to ‘make it.’ YouTube celebrities are now mainstream celebrities. The result is troves competing to live their lives as monetised open-wounds for the corporate platform, constantly pleading for subscribers, attention and engagement, all at the hands of Google, its secret algorithms, and the screen culture of spectacle, pornography, and targeted advertising. On both sides of the screen, the treadmill is all about keeping the ad dollars constantly rolling. YouTube, YouTubers and You offers a glimpse into this new media and advertising world, pondering how this culture may continue to undermine our future media and informational landscape. What sort of people and world is this culture creating and perpetuating?
Steve Jobs: The Man in the Machine is not just another celebratory biographical film about the life of a business man that many around the world grieved in 2011. It’s a full rounded critical examination into the fundamentals of a person revered as an iconoclast, a barbed-tongued tyrant, a business sociopath. The real Steve Jobs is revealed like this through candid interviews from those who had close relationships with him at different stages of his life, including the mother of his child, Lisa, that Jobs refused he had, but named a computer after instead. The film also takes us through the evocative essence of the brand of Apple Computers which has captured the population like zombies, and asks the question: What is the legacy of this industry, and the truth of this kind of person that the culture celebrates so much, completely ignoring the darkness?
The Social Dilemma brings together former product directors and designers of Facebook, Google, Instagram, Pintrest, Twitter, and so on, to reflect on their creations and face questions about the age of addiction, information manipulation, and algorithmic social control they’ve ushered in. The creators speak openly about how they themselves took part in this co-optation of society, either naively or with malignant indifference, by designing websites in such a way to influence and manipulate billions of people for corporate interests by using deep psychological and addictive triggers in the human mind. Detailed explanations about how this can play out in the real world are illustrated through dramatisations, which are also expanded upon by experts in psychology, technology, and social studies. The result is a sobering call for emergency damage control, to undo the massive harm that technology companies have unleashed on society unrestrained for the past several decades, at a time of rapid social unravelling.
Around 8.4 million children around the world are enslaved today. Child Slavery travels across three continents, focusing on five children and their stories…
How does the military train the solider of tomorrow? Video games. The most popular games are those that replicate as close as possible the war events as seen on the news. Such games now far outpace the biggest Hollywood blockbuster movies, popular music, and best-selling books, combined. What does this complete immersion in high-tech war mean for our political culture? As well as those directly affected by state violence? What does it mean when the technological sophistication of modern militarism become forms of mass entertainment? Returning Fire profiles three artists and activists that decided these questions needed to be answered. We see how Anne-Marie Schleiner, Wafaa Bilal, and Joseph Delappe moved dissent from the streets to the screens, infiltrating war games in an attempt to break their hypnotic spell. The results ask all of us—gamers and non-gamers alike—to think critically about what it means when drones and remote warfare become computer games and visa versa. Can we reflect on our capacity to empathise with people directly affected by the trauma of real war?
InRealLife asks: What exactly is the Internet and what is it doing to our children? Taking us on a journey ranging from the bedrooms of British teenagers to the explosive world of Silicon Valley, filmmaker Beeban Kidron suggests that rather than the promise of free and open connectivity, young people are increasingly ensnared in a commercial world. And as this is explained, InRealLife asks if we can afford to stand by while our children, trapped in their 24/7 connectivity, are being outsourced to the web.
Generation Wealth is a visual history of the materialistic, image, and celebrity-obsessed culture, explored through the work of photographer and filmmaker Lauren Greenfield. Part historical essay, part autobiographical, Greenfield puts the pieces of her life’s work together to reveal the pathologies that have created the richest and most unequal society the world has ever seen. Spanning consumerism, beauty, gender, body commodification, aging, and sex, Generation Wealth unpacks the global boom-bust economy, the corrupt American Dream and the human costs of capitalism, narcissism and greed.
The Mask You Live In unpacks how this culture’s narrow and harmful definition of masculinity effects boys, young men; girls and women; and society in general in myriad ways, as our children struggle to stay true to themselves when confronted by this culture. Pressured by their peer group, heavily influenced by a barrage of media messages, and even their very own parents and other adults in their lives, our protagonists confront messages encouraging them to disconnect from and suppress their emotions, devalue authentic friendships, objectify and degrade women, and resolve conflicts through violence, control and manipulation. These traits and stereotypes closely interconnect with problems of race, class, and circumstance, creating a maze of identity issues boys and young men must navigate to become “real” men as the culture expects and perpetuates. Experts in neuroscience, psychology, sociology, sports, education, and media also weigh in, offering empirical evidence of how these issues intersect, and what we can do about it.
Physician and mother of two Dr. Delaney Ruston became interested in how much screen time is too much when her preteen started begging for a smartphone. Ruston saw other parents equally confused on how to balance technology with a young developing mind, so she decided to delve into the science behind screen time to understand how it affects young people’s minds and development. Through personal stories and input from leading researchers, the result is Screenagers, a film that sheds light on the impact screen time is having on kids; exploring how learning, playing, and socialising online effects teens’ developing attention span, fragile self-esteem, and moral instincts. Screenagers examines the real risks of failing in school, social isolation, and digital addiction. It also explores solutions to handle screen time and provides parents with tools to help young people develop self-control and find balance in their digital lives, rather than rapid-fire thumbs and a six-second attention span.
The Dark Side Of Chocolate follows a team of investigative reporters into Africa where human trafficking and child labour fuel the chocolate industry worldwide. The film travels to Mali where hidden footage reveals the trafficking of small children to the cocoa fields in the neighbouring Ivory Coast and elsewhere. What is happening behind the sweet imagery of the chocolate industry?
Slim Hopes shows how the stories advertising tells us about food, femininity, and the female body directly contribute to anorexia, bulimia, and other life-threatening eating disorders. From ads that glamorise emotional eating with catch-phrases like “you can never have too much,” to ads that promote thinness and tell women to watch what they eat, Slim Hopes takes the advertising industry to task for sending young women in particular, a set of deeply contradictory and unhealthy messages about food and body image.
The Disney Company’s massive success in the 20th century is based on creating an image of innocence, magic and fun for kids. Its animated films in particular are almost universally lauded as wholesome family entertainment, enjoying massive popularity among children and endorsement from parents and teachers around the world. This film takes a close look at Disney, to analyse the world these films create for kids and the stories they tell and propagate; contextualised by the cultural pedagogy of Disney’s conglomerate mass-media control and vast corporate power. Including interviews with social commentators, media scholars, child psychologists, kindergarten teachers, multicultural educators, college students and children, Mickey Mouse Monopoly provokes audiences to confront assumptions about an institution that is virtually synonymous with childhood pleasure.
Over 18: The Question is Not Enough is a broad examination of modern pornography. For just a generation ago, porn was on the fringe in glossy magazines. Today, porn is mainstream and even celebrated. But as softcore imagery migrated into popular culture through advertising and became normalised, today’s mainstream porn is hardcore and explicit in order to distinguish itself. Now too, with the pervasiveness of the Internet, graphic video is also increasingly exposed to young people. Over 18 tells the story of Joseph, a 13-year-old boy who is recovering from a porn addiction that he fell into when he was just 9 years old—a case that is not unexceptional. By exploring what today’s mainstream porn is and how it captures people through candid interviews with porn producers and ex-porn stars themselves, Over 18 also provides research from academics, and life experience from recovering addicts, to take aim at the content of modern pornography and its existence as an industry.
Sugar Coated investigates a once secret public relations campaign, dating back to the 1970s, where the sugar industry deflected threats to its multi-billion dollar empire from scientific research emerging implicating processed sugar with adverse health effects. In order to continue sweetening the world’s food supply, thus securing continued profits, the sugar industry turned to the very same deceptions and tactics lifted from the tobacco industry. Using big sugar’s own internal documents on this strategy, Sugar Coated reveals the well-oiled tricks of the trade to confuse the public about what is really driving the global pandemic of obesity, diabetes, and heart disease. Will we be fooled again?
Mental illness and suicide have become the greatest threats to school-aged children. Many parents still view dangers to children and teens as primarily physical and external, but they’re missing the real danger: young people spending more time online and less time engaging in real life, free play, and autonomy. While older generations might have learned the value of being outside, household chores, and in-person playtime with friends, the youth of today have fallen prey to smartphones and video games. Childhood 2.0 is an exploration of this dramatic technological and cultural shift, where children and parents face the rise of social networks, mobile devices, and the screen culture, along with addiction, withdrawal, anxiety, depression, online abuse, bullying, the pervasiveness of pornography, sexting, the rise of online pedophilia and sexual predators, the loss of playtime, imagination and autonomy, and the rapid growth of suicide among children and teens. In addition to mental health professionals, the filmmakers speak with a series of concerned parents who have witnessed a profound transformation in their children, especially when placed in contrast to their own beginnings. Then there are the children themselves who speak to the overpowering allure of their devices, the pressures these devices place on them in their daily lives, and the challenge they face when they try to turn away from the screen.
After many experiments with cloning and genetically manipulation on other species, technology and genetic science is now turning to the frontier of the human. Every parent wants their child to be healthy, but does this extend to picking their genes for them? What about those who are unable to have children naturally for whatever reason, who turn to artificial insemination or genetic modification? Is this designing children? What are the repercussions in a world dominated by genetically modified people? Will we evolve into a new species and transcend our history to one of inclusion and harmony? Or, will we simply end up in a world that is further divided — by genetic apartheid?
This film examines the forces of culture influencing young people’s decisions about sex: media, family, religion, alcohol, and so on. By examining the cultural environment in this way, this film becomes a tool for facilitating informed discussions about the myriad influences facing young people. Filmmaker Dan Habib features the stories of eight young people, ages 16-24, and weaves them with observations about the messages young people get from popular culture.
Social media networks purport the ability to interact with culture—talking directly to artists, celebrities, movies, brands, and even one another—in ways never before possible. But is this real empowerment? Or do marketing companies still hold the upper hand, as before? Generation Like explores how the perennial quest for identity and connection is usurped in the pervasive game of cat-and-mouse by vast corporate power in the extensive machine for consumerism that is now the online environment. The audience becomes the marketer; buzz is subtly controlled and manipulated by and from real-time behavioural insights; and the content generated is sold back to the audience in the name of participation. But does the audience even think they’re being used? Do they care? Or does the perceived chance to be the ‘next big star’ make it all worth it?
Milk
Traversing the judgement placed on women who bottle-feed their babies, to the stigma surrounding mothers who breast-feed their toddlers, and the stigma of breast-feeding in public, the polarised topic surrounding breast-feeding sets off an emotional and personal debate in a highly eroticised culture, where it is hard for some to remember that breasts have a purpose that is not selling cars, beer, and sex. Milk investigates the overarching themes surrounding the commercialisation of infant feeding and its effects on child mortality, as well as the challenges it presents to adequate health worker training and the judgement placed on women regardless of how they choose to feed their babies. Milk also shows the natural world juxtaposed to the industrialised way in which we receive a new life into this world. Milk follows stories of mothers from different cultures spanning 11 countries, as it reveals the universal issues and challenges facing motherhood and birth today.
The belief that good triumphs over evil resonates deeply through the religious and political discourses of dominant culture. It is also a common theme in the entertainment media where the struggle between good and evil is frequently resolved through violence. The negative impacts of media violence on children has long been a public concern, but it is even more troubling when military violence, both in the news and in entertainment, is often glorified as heroic and noble. Beyond Good & Evil: Children, Media & Violent Times is a look at how mass communication distorts and manipulates language and visual imagery. It shows viewers how the media’s overriding objective of satisfying an audience converts real issues surrounding race, war, and violence into nothing more than spectacle.
Misogyny is rampant in this culture, and corporations capitalise on making women hate their bodies. Indeed all aspects of womanhood are commodified, hypersexualised, and squeezed into gender stereotypes. Being female comes at a cost. So it’s no wonder that young people growing up can feel horrible about themselves and their bodies, and further feel confused about what it means to be a woman in today’s world. Into this perfect storm steps queer theory, an ideology born in the 1990s, that tells people that all the confusing feelings they may experience about the world they live in can be fixed not by changing the world, but by changing themselves. The past decade has seen a steep rise in the number of young girls seeking to alter their bodies by undergoing life threatening, irreversible procedures. Dysphoric is a series that explores this concept of gender transition, told through the voices of clinicians, psychiatrists, sociologists, feminists, academics, detransitioners, and concerned citizens and parents. The series also discusses the permanent medical side-effects of hormones and surgeries, the propaganda of corporations that glorify thousands of stereotypical gender presentations coalesced as fashion, the surge in pronoun policing, censorship and the curtailment of speech, language hijacking that calls women “menstruators,” and the many other hurdles women face while trying to question this modern-day misogyny.
Ever since February 1997, when genetic scientists first unveiled ‘Dolly’ the cloned sheep, has genetic engineering pushed towards the desire to clone and genetically modify human beings. Since then, cloned cattle, pigs, goats and mice have been produced amongst other things, fuelling the belief that humans can be next. But what are the problems with this manipulation? Cloning The First Human follows the latest research, which not only shows complications from an ethical position, but much more dangerous ones too…
The Bro Code unpacks and takes aim at the forces of masculinity that condition boys and men to fundamentally dehumanise and disrespect women. The film breaks down a range of contemporary media forms that are saturated with sexism—movies and music videos that glamorise misogyny, pornography that trades in the brutalisation and commodification of women, comedy routines that make light of sexual assault, and a slate of men’s magazines and TV shows that propagate myths of what it means to be a man in this culture: that it’s not only normal, but “cool” for boys and men to control and humiliate women. There’s nothing natural or inevitable about this mentality. And it’s extremely harmful in the real world. By setting the myths against reality, The Bro Code challenges young people to step up and fight back against this culture, to reject the fundamental idea that being a ‘real man’ means disrespecting women.