Films about technology
Using the analogy of a Panopticon, this film looks at how technology and the convergence of vast data stores together are fuelling one of the most comprehensive attacks on privacy ever before seen. How is modern society being defined by such rapid changes? Where are we heading? By travelling to Germany to show how such attacks have been the basis for past dictatorships, Panopticon asks: Even if you have nothing to hide, do you have nothing to fear? What does privacy mean for you? When precisely does the surveillance state begin? What is your threshold? With a focus on the Netherlands, Panopticon offers a comprehensive analysis challenging the current herd-mentality and apathy about privacy in the modern world.
Pax Americana and the Weaponization of Space takes us to the Cold War and beyond, where an arms race of weapons technology plays out by the world’s superpowers in space. Satellites, nuclear weapons, tracking technologies, rockets—the weaponisation of space was and is more of the same colonialism in the tradition of empire, much like the sea battles of the 18th and 19th centuries. Indeed, as we learn through Operation Paperclip, the United States recruited than 1,600 scientists from Nazi Germany for work in the Space Race after the end of World War II. Fast forward to today, in the name of protecting commercial investment, the United States has crowned itself with being the so-called “arbiter of peace” in space. But with their weapons industry replacing almost all other manufacturing in America, this claim is ludicrous. More than fifty cents of every US tax dollar is spent on the military. The dream of the original Dr. Strangelove, Wernher von Braun—the Nazi rocket-scientist turned NASA director—has survived every US administration since World War II and is coming to life ever more rapidly. Today, space is largely weaponised, a massive military-industrial-complex thrives, and many nations are manoeuvring for advantage with yet more weapons of war, surveillance, and control.
“Quants” are the mathematicians, software developers and computer programmers at the centre of the global economy. These are the people who designed the “complex financial products” that caused the financial crisis of 2008. Here they speak openly about their game of huge profits, and how the global economy has become increasingly dependent on mathematical models that quantify commodified human behaviours to the point of insanity. But things don’t stop there. Through the convergence of economy and technology, the Quants have now brought this model into the world of the machines, where trades are done at the speed of light, far from the realm of human experience. The machines are in charge. Some Quants are even now worried. What are the risks of this complex machine? Will the Quants be able to keep control of this financial system, or have they created a monster?
How does the military train the solider of tomorrow? Video games. The most popular games are those that replicate as close as possible the war events as seen on the news. Such games now far outpace the biggest Hollywood blockbuster movies, popular music, and best-selling books, combined. What does this complete immersion in high-tech war mean for our political culture? As well as those directly affected by state violence? What does it mean when the technological sophistication of modern militarism become forms of mass entertainment? Returning Fire profiles three artists and activists that decided these questions needed to be answered. We see how Anne-Marie Schleiner, Wafaa Bilal, and Joseph Delappe moved dissent from the streets to the screens, infiltrating war games in an attempt to break their hypnotic spell. The results ask all of us—gamers and non-gamers alike—to think critically about what it means when drones and remote warfare become computer games and visa versa. Can we reflect on our capacity to empathise with people directly affected by the trauma of real war?
Film-maker Brett Gaylor explores the issues of copyright in the information age, mashing up the media landscape of the 20th century and shattering the wall between users and producers. The film’s central protagonist is Girl Talk—a mash-up musician topping the charts with his sample-based songs. But is Girl Talk a paragon of people power or the Pied Piper of piracy?
Just as mobile phones and wireless capability dramatically changed the way technology interacts with modern society, drones—or ‘Unmanned Aerial Vehicles’—are set to become the next major influence in technocratic life, directly impacting and seriously expanding the already extensive capabilities of surveillance. Rise Of The Machines takes a look at already developed drone technology and how governments, military and even civilians are rushing to adopt the gadgets which can be purchased off the shelf for just a few hundred dollars and controlled by already existing smart phones. So what will a world of drones look like? And what of the many, serious, unexplored implications on how society will function in a world of drones?
Cornered in the tiny building of the Ecuadorian embassy in the United Kingdom for half a decade, WikiLeaks founder Julian Assange and his team are undeterred, continuing to release troves of important documents, even as the personal legal jeopardy he faces threatens to undermine the very organisation he leads and fracture the movement it inspired. Filmmaker Laura Poitras finds herself caught between the motives and contradictions of Assange and his inner circle. Filmed over six years, Risk is a complex and volatile character study of the forces that crescendo with a high-stakes election year in the United States and its controversial aftermath. In a world order where a single keystroke can alter history, Risk is a nuanced and curious portrait of power, betrayal, truth, and sacrifice. How much of your own life are you willing to risk?
Robot Wars visits companies in the United States that are producing robots for the military to disarm bombs, fly unmanned aircraft (drones), withstand repeated attacks and even choose targets and fire without any human intervention. The rapid development of autonomous robots and the use of them right now is surging ahead at a crazy rate, all with little regard to ethical and psychological questions, concerns about technological privilege and other obvious impacts. With military robots currently being operated using video game controllers, is the line being blurred between fantasy and reality?
We live in a world of screens. The average adult spends the majority of their waking hours in front of some sort of screen or device. We’re enthralled, we’re addicted to these machines. How did we get here? Who benefits? What are the cumulative impacts on people, society and the environment? What may come next if this culture is left unchecked, to its end trajectory, and is that what we want? Stare Into The Lights My Pretties investigates these questions with an urge to return to the real physical world, to form a critical view of technological escalation driven rapacious and pervasive corporate interest. Covering themes of addiction, privacy, surveillance, information manipulation, behaviour modification and social control, the film lays the foundations as to why we may feel like we’re sleeprunning into some dystopian nightmare with the machines at the helm. Because we are, if we don’t seriously avert our eyes to stop this culture from destroying what is left of the real world.
Presenting accounts from prominent players such as The Pirate Bay, Piratbyrn, and the Pirate Party in the Swedish piracy culture, Steal This Film documents the movement against intellectual property. In particular, the film provides critical analysis of the alleged regulatory capture attempt performed by the Hollywood film lobby to leverage economic sanctions by the United States government on Sweden through the WTO…
Steve Jobs: The Man in the Machine is not just another celebratory biographical film about the life of a business man that many around the world grieved in 2011. It’s a full rounded critical examination into the fundamentals of a person revered as an iconoclast, a barbed-tongued tyrant, a business sociopath. The real Steve Jobs is revealed like this through candid interviews from those who had close relationships with him at different stages of his life, including the mother of his child, Lisa, that Jobs refused he had, but named a computer after instead. The film also takes us through the evocative essence of the brand of Apple Computers which has captured the population like zombies, and asks the question: What is the legacy of this industry, and the truth of this kind of person that the culture celebrates so much, completely ignoring the darkness?
Subconscious War is a video essay exploring the influences of media and the culture of violence on reality, and the cultivation of collective values in society. The film contrasts the writings of Aldous Huxley and Neil Postman’s grim assessments; relating the concepts of works such as ‘Brave New World’ and ‘Amusing Ourselves to Death’ to the current cultural influences that foster today—corporate media and indeed media saturation, video games, television, and a pervasive technoculture, for example. What is being created? And what sort of people are being cultivated by this culture? Who benefits?
The dominant culture measures itself by the speed of “progress.” But what if this so-called progress is actually driving the physical world towards full-force collapse? Surviving Progress shows how past civilisations were destroyed by progress traps—alluring technologies and belief systems that serve immediate needs, but ransom the future. As the total destruction of the environment accelerates and those in power cling to their power ever more tightly in denial, can this globally-entwined civilisation escape a final, catastrophic progress trap?
New surveillance technologies are penetrating every aspect of our lives and we don’t even know it. All across the world, millions of cameras are watching us. The police are able to record almost every journey and operate on ever expanding powers of search and arrest; governments collect our DNA, fingerprints and iris scans while colluding with corporations to profile us and analyse our behaviour. All of these measures, it is said by the state, is to protect our freedom…
The latest findings in genetics, robotics, artificial intelligence, bionics and nanotechnology appear in the media frequently, but almost no analysis is found of their common aim which is to “exceed human ‘limitations’ and capability”—literally to ‘transcend’ humanity: transhumanism. This three part series covers the notion of transhumanism, the desire of technologists to become physical machines in totality, prompting serious physical, ethical, philosophical and practical questions. Will the transhumanists achieve their sacred so-called singularity? And what will that mean in the real world?
The Biotech Revolution is largely an exploration by scientists working in genetics and biotechnology that repeatedly promise “unprecedented health benefits and longevity for all,” amongst other things, to rationalise their work in the so-called “biotechnology revolution.” But in reality, isn’t this “revolution” simply just more of the same control imperative of science and this culture’s technology, essentially ending in the prospect of a monoculture of genetically modified people? Will such control foster into globalisation a history of inclusion and harmony? Or, will we simply end up in an extension of the current order, albeit one that is further divided, this time by genetic apartheid?
Through exploring deep questions about the way mainstream media is organised and perpetuated in concert with technological development, media expert George Gerbner delivers a solid indictment of the way the so-called “information superhighway” is now being constructed. Following on from his solid work looking at the impacts of television on society, Gerbner turns to examining emerging technologies like V-chip and the way they interface with globalisation. This film urges the viewer to struggle for democratic principles in this emerging technoculture.
Kevin Warwick is a renowned researcher in the precarious field of cybernetics, the study of ‘artificial intelligence,’ human-control functions, robotics and so-called “cybernetic organisms.” His work, as self presented here, shows how implant and electrode technology can be used to control human brain functions, to create biological brains for robots, to enable so-called “human enhancement” and treatment for neurological illnesses. The end goal is transcending human “limitations” or transhumanism, according to Warwick, which inevitably stirs up many social, ethical and practical questions. What are the implications of this work, and this world view?
Millions of people around the world are finding work by-the-job online. The “gig economy” is worth more than $5 trillion worldwide, and seemingly growing. But who are these workers? Seduced by the promise of independence, and control over their working hours and income, people around the world that are lured into the gig economy now face the harsh reality of it algorithmically-driven market place: dangerous working conditions, instability, and the precariousness of their work that can stop overnight in the case of deactivation or a bad review. Through committed characters, The Gig is Up shows that the so-called ‘freedom’ that is espoused by this technological economy is only an illusion.
The Hacker Wars explores the strange duality of the modern-day computer-hacker as a mischievous provocateur, but also in some cases, societal activists with underlying political fervour, serious or not. The film explores this by profiling some of the renowned characters that have tickled the secretive inner workings of corporations and government agencies for various reasons—ranging from the nefarious and narcissistic, to the political and scandalous. Some do it for the lulz, others do it to prove a point, and others do it to “speak truth to power.” In any event, many have faced severe punishments as a result. By following through this, The Hacker Wars touches on issues of whistleblowing, social justice, and power relations, in a time where computer technologies represent extreme power and control. But for whom? And what? This poses the question in deciphering the personalities of the hackers themselves. Are they serious activists with good intentions, or are they driven by insane ideologies?
We live in an absolutely saturated media environment of images that span ‘real’ and fake—whether it’s newspaper and tabloid photos, journalism itself, art and culture, or the human body. Images claim to be hardly distinguishable from the originals, while the virtual world is increasingly becoming ‘seamless’ in the real world. Kids today see a Clown Fish but instead impose their imagery of Finding Nemo. People interact with machines more than they do living beings. The narratives imposed by this technological and media culture are fast seeking to entirely replace the real world with a simulation of it. So what does that mean for the truth? The Industry of Fake explores the shifting boundaries and inequality in journalism and in art, as well as providing a basis to question this culture’s fascination with simulacra—a process of mimicry mediated by images that represents the real thing, but is not the real thing. What does it mean if we value our projections or stories about the thing as opposed to the thing in-and-of itself? What does this mean in the real world if we come to value our simulations or representations as more authentic things as opposed to copies or toxic mimics?
The Intelligence Revolution is an extolling and largely non-critical account by advocate Michio Kaku who unflinchingly explains how artificial intelligence will “revolutionise homes, workplaces and lifestyles,” and how virtual worlds will apparently become “so realistic” that they will “rival” the real physical world. Robots with “human-level intelligence” may finally become a reality according to Kaku, and in the ultimate stage of scientific mastery, the era of control imperative and domination, this culture will seek to merge human minds with so-called machine intelligence. Also, for the first time, we see how a severely depressed person can be turned into a happy person at the push of a button—all thanks to the convergence of neuroscience and microtechnology. What’s wrong with such developments? And the larger culture such that technologies like this are being developed in the first place? How do such prospects impact the real physical world and the real physical lives of all of us?
The Light Bulb Conspiracy investigates the history of Planned Obsolescence—the deliberate shortening of product life span to guarantee consumer demand—by charting its beginnings in the 1920s with a cartel set up expressly to limit the life span of light bulbs, right up to present-day products involving cutting edge electronics such as the iPod. The film travels to France, Germany, Spain and the US to find witnesses of a business practice which has become the basis of the modern economy, and brings back graphic pictures from Ghana where discarded electronics are piling up in huge cemeteries for electronic waste, causing intense environmental destruction and health problems.
The Net explores the back-story of Ted Kaczynski (the infamous ‘Unabomber’) as a prism to the often unexamined side of the history of the Internet. The film combines travelogue and investigative journalism to trace contrasting counter-cultural responses to the so-called ‘cybernetic’ revolution of the 1970s. For some whom resist the pervasive systems of digital technology, the Unabomber can come to symbolise an ultimate figure of refusal. But for those that embrace the technologies, as did and do the champions of so-called ‘media art’, such as Marshall McLuhan, Nam June Paik and Stewart Brand, the promises of worldwide networking and instantaneous communication outweigh any and all of the concerns. The Net links these multiple nodes of cultural and political history, analogous to the Internet itself. Circling through themes of utopianism, anarchism, terrorism, the CIA, LSD, MKULTRA, Timothy Leary, Ken Kesey and the Merry Pranksters, The Net exposes the conspiracies and upheavals, secrets and cover-ups as part of the forgotten subversive history of the Internet.
From the courtroom to the lounge room—helped extensively by television and the infamous series “CSI”—forensic science brims with flash and glamour, where cutting-edge technology always reveals the “truth,” and is routinely called on to solve the most difficult criminal cases with ease and “objectivity.” But how reliable is the science behind forensics and its methods as they interface with the legal system? The Real CSI investigates these questions and finds serious flaws in some of the best-known tools of forensics, with systemic inconsistencies in how evidence is presented in the courtroom, along with how the culture of entertainment of this sort can seriously skew a jury’s perceptions. From the sensational murder trial of Casey Anthony, to the FBI’s botched investigation of the Madrid bombing, to capital cases in rural Mississippi of the United States; The Real CSI documents how a field with few standards and unproven science can seriously undermine the concept of justice, and what this means for a future of continued technological escalation…
As high-technology permeates further into the industrialised world, manufacturers will go to any lengths to get the raw materials to make their gadgets. Coltan from the Congo is one such rare ingredient. Few in the west know where their gadgets come from and that in the middle of Africa much human suffering is created in the pursuit of “technological advancement”…
This short film chronicles a metamorphosis of mainstream media and political power throughout the last decades, by looking at the role of the television journalist. In the early 1950s, not long after the invention of television itself, TV journalists essentially served as prompters for government figureheads and official viewpoints. This function changed somewhat however, with the political scandals of the 1960s and 70s, exemplified by Watergate, where some journalists joined the mainstream shift in society of questioning political power, big business and bureaucracy. Out of this boomed a new era of investigative journalism. But this ended with the fall of the Berlin Wall as the old certainties of “good and bad” and “right and left” were blurred and no longer simple. But rather than working to make sense of the complexity, journalism turned from moral principles to a simple reporting of experience, devoid of context. TV journalists now plead with the audience to send in photos and videos as a kind of so-called “democratised” media, but what actually functions as a vast echo-chamber of uncertainty and unaccountability.
Over the past decade, the United States military has shifted the way it fights its wars, deploying more technological systems in the battlefield than human forces. Today there are more than 7,000 drones and 12,000 ground robots in use by all branches of the military. These systems mean less deaths for US troops, but increased killings and precision elsewhere for the United States war machine. With lethal drone strikes being carried out in secret by the CIA and occurring outside of officially declared war zones such as Pakistan, Yemen and Somalia, the secret use of robots and drones in this way evokes serious questions about the operations of the United States and what this means for the rest of the world as more and more autonomy is developed for these technologies.
The Social Dilemma brings together former product directors and designers of Facebook, Google, Instagram, Pintrest, Twitter, and so on, to reflect on their creations and face questions about the age of addiction, information manipulation, and algorithmic social control they’ve ushered in. The creators speak openly about how they themselves took part in this co-optation of society, either naively or with malignant indifference, by designing websites in such a way to influence and manipulate billions of people for corporate interests by using deep psychological and addictive triggers in the human mind. Detailed explanations about how this can play out in the real world are illustrated through dramatisations, which are also expanded upon by experts in psychology, technology, and social studies. The result is a sobering call for emergency damage control, to undo the massive harm that technology companies have unleashed on society unrestrained for the past several decades, at a time of rapid social unravelling.
The Truth About Killer Robots considers several cases where humans have been killed from interactions with automatic machines. From the Volkswagen factory in Germany, to workers in Chinese sweatshops assembling smartphones, to a bomb-carrying police droid in the United States, the film exposes this culture’s fundamental fascination with machines, while illustrating the insatiable expansion of capitalism via automation and machine redundancy. Also explored are ‘self-driving’ cars; surveillance devices; humanless-stores, automated pizzas, robotic supermarkets and hotels; so-called ‘sex’ robots; and vast data gathering machines such as Facebook, which have subverted notions of real human interaction and intimacy. Told through the machine lens of engineers themselves, journalists and philosophers, the film attempts to go beyond the deaths of humans to reveal some of the ways that robots affect this culture in general. Not just by the displacement of labour, but fundamentally as humans of this culture adjust their lives to the rhythms of more and more machines, basic human faculties atrophy, and true connection to the real world and each other becomes more remote and strenuous, at precisely the same time where we need each other the most.
A behind the scenes look into what happens when you buy from the world’s biggest online retailer: Amazon. Through testimonials of ex-employees and an undercover employee with a camera, the tough conditions for workers are revealed. The film exposes the immense pressure the workers go through, such as racing a computerised clock every step of their shift, and having to walk up to 11 miles a day inside the distribution centres. As more people around the world turn to online shopping with a click of a button, staff members working at Amazon are put under mental and physical stress to deliver out of sight, out of mind.
The United States of Secrets chronologically accounts the Bush administration’s embrace of illegal and widespread dragnet surveillance and eavesdropping programmes, along with the Obama administration’s decision to not only continue them, but to dramatically expand them—despite denials and promises to the contrary. By weaving narratives by those who sought to blow the whistle on these programmes over the decades—culminating with Edward Snowden’s unprecedented dump of insider documents in 2013—we see how and why those inside the NSA and other government agencies came to act; what actions were effective, and what role the mainstream media had and continues to have in keeping such secret projects alive and untouchable in the name of ‘national security.’
The Wall Street Code explores the once-secret lucrative world of prolific algorithmic trading by profiling an inside programmer who, in 2012, dared to stand up against Wall Street and its extreme culture of secrecy, to blow the whistle on insights into the way the modern global money market works. His name is Haim Bodek—aka ‘The Algo Arms Dealer’—and having worked for Goldman Sachs, his revelations speak to the new kind of wealth made only possible by vast mathematical formulas, computer technologies and clever circumventions of laws and loophole exploits. Vast server farms and algorithms working beyond the timescale of human comprehension, have largely taken over human trading on the global financial markets for decades. What are the implications of that? The algorithms seem to have a life of their own. Snippets of code secretly lie waiting for the moment that your pension fund gets on the market; trades done in nanoseconds on tiny fluctuations in stock prices. And the only ones who understand this system are its architects—the algorithm developers. The Wall Street Code provides just a small insight into this new world of high-frequency trading, amongst other things…
Ray Kurzweil, noted inventor and futurist, is a man who refuses to accept physical reality and the inevitability of death. Instead, he claims that the trending exponential increase in the growth of information technology can continue indefinitely, and that a so-called “singularity” will emerage—a point where humans and machines will converge, allowing one to “transcend” biological “limitations.” But there are many who share deep concerns about the consequences of working towards Kurzweil’s world…
In 1960, NBC aired what is widely considered to be the first reality television show in American broadcast history. Billing itself as a new kind of visual reporting, the show was called Story of a Family, and it purported to document the day-to-day lives of the 10-member Robertson family of Amarillo, Texas. While the show has long since faded from public memory, media scholars and television historians have long recognised its significance as a precursor to the “unscripted programming” that dominates television today. TV Family draws on this history by interviewing several of the children featured in Story of a Family, to offer a fascinating behind-the-scenes account of how the show was made, and what it means to shape culture. Weaving personal anecdotes with commentary from historians and scholars, TV Family reveals the story of how the show’s producers carefully choreographed the way they wanted the family to appear to the American public—all in the name of “authenticity.” The result is an eye-opening look at one of television’s earliest successes in shaping the reality of family life in commercially viable ways.
This film explores what affect the web is having on our society, as seen through the eyes of “the greatest Internet pioneer you’ve never heard of.” Josh Harris—often called the “Andy Warhol of the Web”—founded a website during the renowned dot-com boom of the 1990s which was the world’s first Internet television network. This concept was way ahead of its time. Using this platform, before broadband, a vision of that future was exemplified at an underground bunker in New York City where over 100 people lived together completely on camera, non-stop and unedited for 30 days over the millennium. These happenings, documented through We Live In Public, serve as a powerful analogy for the Internet as it’s now known today and the price we pay for living in its ‘public.’ It shows the costs of willingly trading privacy and sanity for a constant voracious audience, attention, and the pursuit of celebrity, in an online world of pervasive surveillance.
Governments all around the world are using high-tech mass surveillance tools to monitor their citizens. Western corporations, including Britain’s largest weapons manufacturer, BAE, are among those which are creating and selling mass surveillance infrastructures all across the globe, but especially to particularly repressive regimes. Weapons of Mass Surveillance makes example of what is happening throughout the Middle East where journalists, human rights advocates and activists are being targeted with surveillance tools developed by western corporations with extreme real-world consequences. Political opponents to tyrannical power are targeted, jailed, and in some cases, tortured or “disappeared.” This shows the power of mass surveillance tools for great harm, and how the west is culpable in perpetuating systemic repression both at home and abroad.
Hundreds of thousands of mobile phones, LCD screens, TVs, notebooks, tablets, and computers become useless or quickly “out-of-date” and end up in Ghana every year, where children and adolescents dismantle them for “recycling.” Welcome to Sodom profiles the life of those who work in the brutal conditions, handling the world’s electronic waste, and what they endure to barely make enough money to survive. Many years before the wasteland, Ghana was a beautiful savanna with greenery and animals, now it’s a hell of fire, toxins, acrid smoke, plastic, and pollution, at the behest of the global economy and the technoculture that drives it.
Every day, billions of people are unwittingly taking part in what is the largest most comprehensive psychological experiment ever conducted. The old marketing and advertising world using billboards, advertisements and TV commercials to persuade us, has been comprehensively augmented by an entirely new field of “user experience architects” and “online persuasion agents.” These forces are given tremendous power from the proliferation of digital technologies. So how do these powerful forces ensure that we fill our online shopping carts to the brim, or stay on websites as long as possible? Or vote for a particular candidate? What Makes You Click examines how these prolific entities collectively and individually use, shape, and manipulate our experiences via an online world, not just when it comes to buying things, but also with regards to our free time and political perspectives. The manipulation has become so good that these powerful controllers, former Google employees among them, are themselves arguing for the introduction of an ethical code. What does it mean when the grand conductors of these huge experiments themselves are asking for their power, influence and possibilities to be restricted?
Why was the the electric vehicle made by General Motors destroyed in the late 1990s? Why did it receive only limited commercialisation despite being hugely popular? It was among the fastest, most efficient production cars ever built. It ran on electricity, produced no exhaust and catapulted American technology to the forefront of the automotive industry. The lucky few who drove it never wanted to give it up. So why did General Motors suddenly crush its fleet of EV-1 electric vehicles in the Arizona desert? Was it because of a lack of consumer confidence or conspiracy?